Carcassonne #9 Hills and Sheep (Danish) (Exp)

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Carcassonne is a tile placement game where players draw and place a tile featuring a piece of southern French landscape. The tile can have a city, a road, a monastery, grasslands, or a combination thereof, and it must be placed next to tiles that have already been played in such a way that cities are connected to cities, roads to roads, etc.

Shepherds, sheep, and wolves, hills, and vineyards are added to Carcassonne with the Carcassonne: Hills & Sheep expansion. The expansion contains 18 tiles that support the two new terrain types - hills and vineyards - and the terrain tiles feature new unseen combinations. The hills lift the men up in the terrain, so they do not have to share points with others, and the vineyards increase the value of the monasteries. The shepherd is a new man for the game, who guards sheep out in the fields. The larger the flock, the more points it gives, but if a wolf appears, the entire flock is lost.

  • The Hills - When you draw this 'tile', you may immediately place another tile unseen under the piece, creating a hill. If you have one of your men standing on the hill, the man counts as extra when two players finish something together, and the man on the hill takes the points.
  • The Vineyards - If a tile with a vineyard is placed next to a monastery, the monastery scores 3 extra points when the monastery is completed.
  • The Shepherd - The shepherd may be placed on an empty field. When the shepherd is placed in the field, a tile is drawn from the bag. If it is a wolf, the shepherd has no sheep flock and must return home. If it is a sheep, the shepherd may keep the sheep. As the field expands, the shepherd can choose to draw new tiles - if it is a wolf, the flock is scared away, if it is a sheep, the flock grows - or the shepherd can choose to bring his sheep flock home - each sheep is worth 1-4 points.

This is an expansion and can not be played without the base game Carcassonne.

How to play Carcassonne:

On your turn, you must perform the following actions, in order:

  1. Draw and place a new land tile
  2. Place a man or another miniature on the placed tile (optional)
  3. Score points if a road, a city, a monastery, or a cult site is completed.

You can place a man and get it back in the same turn if you thereby complete a road, a city, or a monastery. The fields are counted at the end, meaning men on fields remain throughout the game. 

The player with the most points wins the game. 

 

Hills and Sheep includes:

  • 18 Land tiles
  • 18 Sheep
  • 1 Fabric bag
  • 6 Shepherds

See our selection of Carcassonne games

Brand Enigma
Title Carcassonne #9 Hills and Sheep (Danish) (Exp)