Dune: Adventures in the Imperium

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Dune: Adventures in the Imperium Core Rulebook (English)
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Dune: Adventures in the Imperium Core Rulebook (English)

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410 kr
Dune: Adventures in the Imperium Dice Set - Harkonnen
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Dune: Adventures in the Imperium Dice Set - Harkonnen

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133 kr
Dune: Adventures in the Imperium - Agents of Dune Box Set (English)
Dune: Adventures in the Imperium - Agents of Dune Box Set (English)

Dune: Adventures in the Imperium - Agents of Dune Box Set (English)

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410 kr
Dune: Adventures in the Imperium Core Rulebook - Corrino Collectors Edition (English)
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Dune: Adventures in the Imperium Core Rulebook - Corrino Collectors Edition (English)

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557 kr
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Dune: Adventures in the Imperium - Gamemaster's Toolkit (English)
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Dune: Adventures in the Imperium - Gamemaster's Toolkit (English)

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256 kr
Dune: Adventures in the Imperium - Player's Journal (English)
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Dune: Adventures in the Imperium - Player's Journal (English)

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410 kr
Dune: Adventures in the Imperium - Masters of Dune (Eng)
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Dune: Adventures in the Imperium - Masters of Dune (Eng)

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348 kr
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Dune: Adventures in the Imperium

Embark on a journey thousands of years into the future to Frank Herbert's genre-defining Dune universe. The discovery of the precious spice Melange has opened the minds of humanity and made it possible to colonize the universe! As an agent for one of the noble houses, you can now embark on exciting adventures!

Welcome to Arrakis... Welcome to DUNE

HeaderAbout Dune: Adventures in the ImperiumBlockText2

In Dune: Adventures in the Imperium RPG, based on Frank Herbert’s novel, a single emperor rules over entire solar systems, while noble families control one or more planets. Intrigues among the noble families are part of everyday life in the empire, and it is not uncommon for conflicts to be resolved with blood. Whether it is through open warfare or agents hidden in the shadows is up to you.

Players must together create a noble house, which they all serve or are members of, as well as a rival house. Thus, players do not simply step into an existing house like Atreides or Harkonnen, but rather create their own. Unlike most tabletop role-playing games, players not only control a single character but also several minor side characters. This promotes the idea that you are part of a larger organization with access to vast resources. It is almost always possible to summon a side character to help with a task they may be specialists in handling, just like a real noble would summon their best-suited servants or soldiers to handle an important task.

Dune Adventures in the Imperium has five different types of conflicts: duels, skirmishes, warfare, espionage, and intrigues. It is possible to have multiple types of conflicts going on at the same time, and sometimes it makes sense for the game to have one character working covertly behind enemy lines, one managing and moving whole divisions of soldiers on a battlefield, while two others might participate in the fight on the front lines. The conflicts in Dune can thus become very complex and dynamic.

Generally, the game is played as a kind of verbally improvised drama, where players in collaboration with the Game Master create a story with the players' characters in the main roles. It is the Game Master's role to control the rest of the people and monsters players meet, as well as to create and deepen the planets and locations players visit. It is important to keep in mind that the player and Game Master are not against each other even though the Game Master controls the game's villains. Tabletop role-playing games like Dune: Adventures in the Imperium are primarily about creating an exciting narrative together.

If you are interested in learning more about Dune: Adventures in the Imperium or other role-playing systems, you are always welcome to chat in our store or contact us in other ways. We have also written an article about different role-playing systems, so you can read about some of the other exciting options available within tabletop role-playing games.

Dune: Adventures in the Imperium products:

  • Core Rulebook: This book is available in two editions and contains everything you need to get started with the game. Here you will find all the game's rules, information about the Dune universe, its factions, history, and more.

  • Gamemaster’s Toolkit: This package includes a beautiful game master screen with plenty of references and tables for the game. The package also contains a book with advice and tools for managing the game.

  • Player’s Journal: A journal with 160 pages that helps you keep track of your characters and the house you serve.

  • Dice: The game uses a 2d20 system, so these dice sets contain 5 d20s so you don't run out and they come in different patterns based on some of the major houses from the Dune universe.