From Dunwich to Innsmouth, from the halls of Miskatonic University to the departments of Arkham Asylum, there is unrest in the air everywhere. The stars are almost aligned, and the horrors beyond time and space begin to emerge. When Cthulhu awakens, we are all doomed - but which demise will be the most entertaining?
Cthulhu Gloom takes the gameplay from Atlas Gloom and combines it with Lovecraft's universe. Each player controls a group of characters, and the goal is to drive them as insane as possible - and they should preferably die faster than the opponents'.
Just like in the original Gloom, the cards are transparent, so you can stack multiple cards on top of your character, thereby changing their stats and whatever other players have done to them.
On your turn, you can take 2 actions, and then draw cards up to your hand limit.
You can choose from the following actions:
After you have taken your actions, you draw cards up to your hand limit.
The funnest part of Cthulhu Gloom is the storytelling element. On your turn, it is up to you to tell and explain why you do what you do, and what has led you to do so.
Do you want to protect your cards with sleeves? Then you will need the following:
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