Betrayal at Baldurs Gate

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Betrayal at Baldurs Gate is a cooperative game based on the award-winning board game Betrayal at House on the Hill. Here you will be taken back to Baldurs Gate, where you must explore dark alleys and catacombs. It requires mental strength to endure, and one of you will soon turn against the rest, but who?

How to play Betrayal at Baldurs Gate:

Each adventurer has 4 "traits" displayed with numbers on their cards: Might, Speed, Knowledge, and Sanity. Many cards in the game affect these traits in one way or another. At the lowest number, there is a skull - if a trait drops to this after the haunt has begun, your adventurer dies. No one can die before the haunt starts.

On your turn, you can perform 6 different actions:

  • Move, you may move your adventurer the number of spaces indicated by their Speed.
  • Discover a new tile, when your adventurer goes through a door, and there is nothing on the other side, you must take the next tile that matches the color of the door and place it with the door.
  • Use item and omen cards, you can use an item once during your turn, and most omen cards are treated like items.
  • Attempt a die roll, there are many times during the game when you will be asked to roll one or more dice. This can be in connection with traits, tasks, or damage.
  • Use your adventurer power, all adventurers have their own unique power that can be used during the game.
  • Make an attack, you cannot attack until the haunt has started. After that, you can attack an opponent on the same space as you - this requires a dice roll.

The Haunt

When the haunt starts, the game changes significantly. Each time an Omen card is drawn, the number of dice matching the number of Omens must be rolled. This is called a Haunt Roll. If you roll over 6 on a Haunt Roll, the Haunt begins.

When that happens, a tile with an omen symbol must first be drawn, and the player who rolled over 6 must look at the haunt chart in the Traitor's Tome - it shows what the haunt is and who the traitor is - the player will also be informed of this.

Players can still do the same things they could before, but they no longer make Haunt Rolls. However, the traitor gets 2 turns, their own and the monsters', and they are also assigned some new abilities:

  • They can use all beneficial text on a tile and ignore harmful text
  • They can choose not to be affected by an event card

The side (either heroes or traitors) that first completes their goal has won the game.

Betrayal at Baldurs Gate includes:

  • Rulebook
  • 2 Haunt books (Traitor's Tome and Secrets of Survival)
  • 42 Tiles
  • 2 Start tiles
  • 6 Plastic miniatures
  • 6 Double-sided character cards
  • 30 Plastic clips
  • 8 Dice
  • 1 Turn/damage track
  • 86 Cards
  • 215 Tokens

Brand Avalon Hill Games
Title Betrayal at Baldurs Gate