A Game of Thrones The Board Game

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461 kr
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Product information

King Robert Baratheon is dead, and Westeros is preparing for battle.

In A Game of Thrones: The Board Game, you take on the roles of the great Houses of the Seven Kingdoms in Westeros, fighting for control of the Iron Throne through the use of diplomacy and warfare. The game is based on the bestseller A Song of Ice and Fire series by George R.R. Martin.

A Game of Thrones: The Board Game is an epic board game where much more than military might is needed to win. Do you gain power through violence, sweet words, or by rallying the populace behind you? Through strategic planning, diplomacy, and clever card play, you can spread your influence across Westeros!

In addition to featuring updated graphics and a revised rule set, this second edition of A Game of Thrones includes elements from the A Clash of Kings and A Storm of Swords expansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing new elements such as player screens and Tides of Battle cards.

Tides of Battle cards are an optional mechanism that brings an element of unpredictability, such as factors like weather, morale, and tactical options. During each battle, both players draw a Tides of Battle card from a shared deck, and its value alters the strength of the player's chosen card. Moreover, such a card may also contain icons that can affect the outcome of the battle... all delivering a new level of intensity to your fights.

How to play A Game of Thrones: The Board Game:

Each round of the game consists of three phases: Westeros phase, planning phase, and action phase.

Westeros phase represents special events and daily activities in Westeros. There are three different Westeros decks, each indicating different global events that potentially affect all players.

Planning phase is perhaps the most important phase of the game. Here, you secretly assign orders to all your units by placing an order token face down in each area you control that contains at least one unit (Knight, Footman, Ship, or Siege Engine). This part of the game emphasizes diplomacy and deduction. Can you trust the alliance you have made? Will you betray your ally and turn against him? You can make promises to each other (for example, about assistance or peace), but these promises are never binding. The result is tense and compelling negotiations that often end in backstabbing worthy of Westeros!

During the action phase, the orders are resolved, and the battle begins! When armies meet in combat, they secretly choose one of their cards to add strength to the fight. Finally, the houses can consolidate their power in the areas they control and use that power in future turns to influence their position in the Iron Throne court and to withstand the wildling hordes.

Play even more A Game of Thrones:

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Brand Fantasy Flight Games
Title A Game of Thrones The Board Game