7 Wonders: Duel - Pantheon (Nordic) (Exp)

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154 kr
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Product information

7 Wonders Duel (Seven Wonders Duel) is a kind of spin-off from the original 7 wonders, where this game is optimized for two players. Here you must lead your civilization to victory by building prestigious buildings and developing your army and your science. In 7 Wonders Duel, you get: a completely new way to draft, three ways to win the game, scientific progress, an original military system, and 12 Wonders that you can combine to create exciting and varied gameplay. This edition is Nordic.

Pantheon is an expansion to 7 Wonders: Duel, which introduces the gods from various ancient cultures to 7 Wonders: Duel. Get help building your civilization from Mars, Zeus, Osiris, Baal, and more.

7 Wonders: Duel - Pantheon allows players to collect mythology markers in the first age, so they can invoke different gods for help, and in the second and third ages, players can use the gods instead of collecting a card. Each of the gods brings their special gifts to the game.

Pantheon also allows players to build extra large temples in the game's third age as an alternative to the feast cards, and the expansion also includes two new wonders.

This is an expansion and cannot be played without the base game 7 Wonders Duel.

See our full selection of 7 Wonders games and expansions here

How to play 7 Wonders Duel:

In 7 Wonders Duel, each player controls a civilization and must build buildings and
wonders. A game lasts three ages, and each age uses one of the three stacks of cards (first Age I cards, then Age II, and finally Age III). Each Age card represents
a building.

In 7 Wonders Duel, there are three ways to win: military dominance, scientific
dominance, and civil victory. Military or scientific dominance can occur at any time during the game and ends the game immediately. If, when the third Age ends, no one has yet won the game, players calculate their points, and the player with the most points
is declared the winner.

In 7 Wonders Duel, players take turns. The starting player begins in Age I.
When it is your turn, you must choose an “available” card in the card structure and play
it. An available card is a card that is not partially covered by other cards.

You can play the card you have chosen in one of three ways:

  1. Build the building
  2. Discard the card for coins
  3. Build a wonder

Once you have played your card, you must turn over all cards that are now available and
face down. The game ends immediately if a player achieves military or scientific dominance, or when Age III ends.

7 Wonders Duel: Pantheon includes:

  • 1 Pantheon game board
  • 15 God cards
  • 1 Gate card
  • 5 High Temple cards
  • 2 Wonder cards
  • 10 Mythology pieces
  • 3 Offering pieces
  • 1 Snake piece
  • 3 Progress pieces
  • 1 Minerva piece
  • 1 Score pad
  • 1 Rulebook
  • 1 Overview sheet

Do you want to protect your cards with plastic sleeves? Then you will need the following:


Brand Repos
Title 7 Wonders