Adventures and Role-Playing Games

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Lords Of Waterdeep (English)
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Lords Of Waterdeep (English)

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410 kr
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Lords of Waterdeep: Scoundrels of Skullport (Exp)
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Lords of Waterdeep: Scoundrels of Skullport (Exp)

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266 kr
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Forbidden Island (English)
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Forbidden Island (English)

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236 kr
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Forbidden Desert (English)
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Forbidden Desert (English)

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266 kr
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Eldritch Horror (English)
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Eldritch Horror (English)

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563 kr
Dark Souls: The Board Game (English)
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Dark Souls: The Board Game (English)

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870 kr
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DnD Castle Ravenloft - Board Game
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DnD Castle Ravenloft - Board Game

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471 kr
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DnD - Wrath of Ashardalon - Board Game
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DnD - Wrath of Ashardalon - Board Game

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461 kr
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DnD - The Legend of Drizzt (English)
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DnD - The Legend of Drizzt (English)

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492 kr
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Clank! Sunken Treasures
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Clank! Sunken Treasures

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246 kr
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Clank! A Deck-Building Adventure (English)
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Clank! A Deck-Building Adventure (English)

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461 kr
Champions of Midgard (EN)
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Champions of Midgard (EN)

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461 kr
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Adventures and Role-Playing Games

In these games, you mostly take on the role of a hero who embarks on adventures down labyrinth-like passages to plunder all the treasures you can get close to. But to get out unscathed, you must overcome all sorts of dangers, whether they come in the form of hostile warriors, monsters, demons, or horrors from outer space!

HeaderMore about adventures and role-playing gamesBlockText2

The games in this category mainly fall into the group of games also known as "Dungeon Crawlers". This is a special subgroup of games, inspired by the classic role-playing game Dungeons & Dragons, where heroes venture down into underground caves and dungeons in search of honor and treasures. In this type of game, the game board is often a series of rooms and corridors that try to replicate dark caves, mysterious castles, or space stations. The theme can vary a lot but mostly leans towards fantasy or science fiction. The individual rooms and corridors can usually be assembled in countless ways. Often there are missions that tell how the rooms should be placed. But it's not all just about fighting enemies; exploring the map and discovering what hides in the farthest corners is often just as big a part of the games.

Players take on the role of their own hero, trying to achieve their goals while fighting through hordes of opponents. The heroes are often very different, each with their own special abilities, strengths, and weaknesses. As in the traditional role-playing games they are inspired by, the cast of heroes often consists of the classic archetypes from role-playing games: The strong warrior, who deals great damage and has lots of life. The wizard, who masters powerful spells but is physically weak. Or the Archer, who survives by always keeping a distance from the opponents. In many of the games in this category, heroes can be upgraded by finding or buying new equipment, weapons, and abilities. And it will surely be necessary if the heroes are to survive the enemies, who grow in both strength and number.

Adventure and role-playing games work in one of three ways. All against one, all against all, or cooperation (CO-OP). In all against one, there is a single player who controls the monsters in the game and tries to prevent the remaining players from reaching their goals. The good thing about this type of game is that the heroes can't easily run around the enemies, as they are controlled by another player.

In pure cooperation, the monsters are controlled by a system built into the game. The advantage of this type of game is that all players either win or lose at the same time, and there is not a single player who has to be chosen to play against the others. The goal is thus to outmaneuver the game, as you can mostly predict how the enemies will react. In all against all, the heroes must try to achieve their goals, no matter what; preferably at the expense of the other heroes. This is perfect for the more competitive players.

Popular Adventures and Role-Playing Games

Descent

Descent is an epic dungeon board game adventure. It is packed with brave heroes, dangerous monsters, magical relics, and exciting quests, Descent delivers heroic adventures in a fantastic world. The game uses an app to control the course of the game.

Mansions of Madness

Explore the streets of Innsmouth and sneak through the haunted corridors of Arkham's haunted mansions in your quest for answers.

Mansions of Madness takes place in the Arkham universe similar to Arkham Horror and Eldritch Horror, but this time you explore a creepy house, solve puzzles, and fight against indescribable monsters and cultists.

Each time you play Mansions of Madness, you set up a scenario with unique challenges. These scenarios are controlled by an app.

Gloomhaven

Gloomhaven is an adventurous dungeon crawler game with legacy mechanics - together, players with their own hero go through a series of missions, and between missions, the heroes grow and get better, but they also reach their end and are replaced by new heroes that have appeared in the meantime. In Gloomhaven, you change and modify the game by placing stickers on the game board and other parts of the game.

Grimm Forest

In Grimm Forest, you are descendants of the three little pigs, and true to your ancestors, you must build houses of stone, wood, and straw, first to three houses wins the game. While you are out gathering materials to build with, your opponents can send the big bad wolf and other monsters after you. But fear not, for you can get help from other characters from Grimm's fairy tales!

Diamant

In Diamant, the goal is to collect treasures without getting caught in one of the traps. You take turns drawing a card, and this card leads you deeper into the mine shaft. The deeper you go, the more treasures you find, but watch out for the traps.

If you get caught in the same type of trap twice, you lose your collected treasures and are out of the round. If you are a more cautious player, you can instead choose to come up to the surface with your collected treasures.