The city of Ubersreik is in turmoil, filled with divided loyalties - even those who support the Altdorf regime believe that the current situation cannot last.
As rumors emerge from Middenheim, Altdorf, and elsewhere describing Empire-shaking events, the argument for a consolidation of power in Ubersreik grows stronger.
Amidst warring merchants, nobles, spies, and other thugs, a small group of adventurers and mercenaries have made a name for themselves. They have been arrested, hired, hailed as saviors, denounced as traitors, and dismissed as fools. But if they can also be ruthless, they may be able to tip the scales that could determine Ubersreik's fate.
Ubersreik Adventures II contains 5 brand new adventures, as well as a chapter detailing various events in Ubersreik that were first established in the WFRP Starter set.
The book explores the city's fate as it swings between direct imperial control, the influence of the Virgin, and perhaps a glimpse of a more independent future. The book includes new characters, locations, and plots, as well as suggestions and advice for incorporating various developments your characters may have experienced (or caused!) during the events of The Enemy Within campaign.
!