The Old World is filled with bandits, swindlers, and people who thrive on exploiting their fellow humans. Some are driven to crime by poverty, laziness, or desperation, while others do it out of sheer malice. Common to them is their preference to avoid honest work and instead earn their money through cunning, extortion, or theft. Many of these criminals worship some form of Ranald, the god of tricksters. Although he is not a forbidden deity, Ranald's cult is far from being regarded as respectable and is banned in many provinces.
In the wild regions, trackers and hunters of nature survive by exploiting the land around them. They face many dangers in the wilderness, but the skills they acquire are invaluable to adventurers. Taal, the god of nature, is often invoked by rangers and hunters, and his cult is described in detail. For those who master the bow or traps, hunting can be a lucrative livelihood.
Contents of the supplement:
A supplement for players who wish to explore the dangerous, cunning, and lawless sides of the Warhammer Fantasy world.
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