In a future where almost everyone lives in poverty and desperation, a rebellion is created that can bring the government to its knees.
The oppressed gain hope for a brighter future for the first time in their lives. Others see this as an opportunity to gain power.
Take control, you must stop your rivals' influence and send them into exile.
Only one can stand alone in the end.
The cards are shuffled, and everyone is dealt two cards, which they look at and place face down in front of them. Everyone also receives two coins and a list of possible actions. On their turn, a player may take one of eight actions, then it is the next player's turn. The winner is the one who is left with hidden cards at the end.
There are three things you can always do, and five things associated with the five different character cards. You do not necessarily need to have the card for the action you want to take; you just need to convince your fellow players that you have the card you claim. If no one challenges you, you are allowed to do it. If you are caught, you must discard one of your two cards. If you possess the card you claim, and a fellow player tries to expose you in a lie, it is instead them who must discard one of their cards.
You can take one of the following actions on your turn:
Do you want to protect your cards with sleeves? Then you need the following:
1x Board Game Sleeves - Extra Large (50 Non-Glare)
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