Race for the Galaxy: Xeno Counterstrike is the next major expansion for Race for the Galaxy and continues the story after the Xeno Invasion. Together, they form the third story arc in the series and expand the game with new worlds, longer games, and even more strategic options.
The expansion takes players to the frontier regions between the galactic empires and the Xeno races. Here, more than 40 new frontier worlds await, providing new opportunities for expansion and a different way to conquer planets, where risk and reward go hand in hand.
Xeno Counterstrike makes the empires larger and the game a bit longer. The end conditions are raised, so the game only concludes when:
This typically allows for 1-2 extra rounds, where large economies can flourish, powerful 6-cost developments come into play, and the battle for victory is often decided right at the end.
Xeno Counterstrike can be used together with Race for the Galaxy base game without any other expansions.
If you also have Xeno Invasion, you gain access to the special Counterstrike mode, where the story continues after the invasion.
In Counterstrike mode, the game starts as a classic Xeno Invasion. Once the invasion is repelled, the galactic empires launch an offensive against the Xeno's home worlds.
This game variant also changes the end conditions:
the shared VP pool of 30 points per player is exhausted, or
This creates the largest and most epic Race for the Galaxy games, where players' tableau often grows to around 25 cards.
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