Whether you are a new Game Master or an experienced storyteller, you can always find new ways to refine your craft.
This 256-page Pathfinder 2nd Edition rulebook contains a wealth of new information, tools, and rule systems you can add to your game. In the book, you will find practical advice for creating your own adventures, designing cities, and crafting vivid characters, as well as rule systems for dramatic chases, exciting tournaments, and deadly duels.
The book also includes 40+ pages of examples of NPCs, ranging from the simple town guard to the vile cultist - presented in a way that makes your life as a GM so much easier!
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