The continent Alula still hides secrets. With this expansion to Faraway, you meet two ancient peoples – The Guides and The Three-Eyed – who open entirely new paths to fame and points.
The expansion adds new cards, new strategic opportunities, and even allows you to play Faraway with up to 7 players. Perfect for those who want more variety, deeper gameplay, and room for more adventurers at the table.
Highlights:
Introduces two new peoples: The Guides and The Three-Eyed
New ways to earn fame and victory points
Ability to play Faraway with up to 7 players
Includes 5 Region cards with a brand new gray biome: Mystical Havens
Mystical Havens are recognized by the icon band in the middle of the cards
New scoring, including a Region card that gives 4 VP per Mystical Haven
Requires the base game Faraway
Contents and gameplay mechanics:
New biome adds extra strategic choices
Interaction with Sanctuary cards from the base game
One new Region card requires 2 of each resource type (6 in total) and rewards long-term planning
An obvious expansion for fans of Faraway who want more depth, variety, and the opportunity to gather even more players around the table.
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