Dominion - Adventures (Exp)

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338 kr
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Product information

Life is either a bold adventure or nothing. You're not sure which adventure, but at least you've narrowed it down. You are rich in life experiences but have had trouble turning them into goods and services.

It's time to find your way, or at least someone else's, whoever is closest. To the west is a land of milk and honey, full of giant bees and monstrous cows. To the east, a land of eggs and licorice. To the north, treacherous swamps; to the south, loyal jungles. But all have been thoroughly plundered. You've heard legends of a fifth direction, still unspoiled, with its treasures piled high. You have your sword and your trail mix, passed down through generations from your father and his father before him. You've recruited some recruits and hired some tenants; you've polished your armor and stressed a woman in need.

You've hung a sign on the door that says "gone adventuring." Then you put up a new sign that says "beware of the dog," in case people get any ideas. You're ready. You saddle up your trusty horse and ride off florst.

Note, this is an expansion and cannot be played without the base game Dominion, or a pack of basic cards.

How to play Dominion:

In Dominion, you have three phases to go through each time it's your turn: A, B, and C. Action, Buy, and Cleanup.

  • Action, in the action phase, you may play one action card from your hand onto the table.
  • Buy, in the buy phase, you may use the money you have in your hand to buy new cards from The Supply.
  • Clean-up, in the clean-up phase, you discard any unused cards from your hand into your trash pile and remove old cards that may be in front of you from the action or buy phases.

When three of the piles in The Supply are empty, the game ends, and everyone counts their victory points together. The one with the most points wins.

Special rules for Adventures

Dominion: Adventures has a theme of adventure and the fantastic, supported by new mechanics: Duration, Events, Reserves, and Travellers.
  • Duration Cards have previously appeared in Dominion: Seaside, but they come with a new spin in Dominion: Adventures. They are cards that remain after being played and activate new features in the following round(s).
  • Reserve Cards are Action cards that have an extra function that can be activated in a later turn. The card is played first for its primary effect, and then the card is stored on "Tavern mat," where it waits to be activated again.
  • Event Cards are cards that lie open on the table, and instead of buying the cards, they are activated by paying for them.
  • Traveller cards are cards that upgrade from one card to another by trashing the card - in the same way that a series of cards in Dominion: Dark Ages upgrade.

Dominion - Adventures includes:

  • 400 Cards
  • 60 Tokens
  • 6 Mats
  • 1 Storage Tray
  • 1 Rulebook

See our full selection of Dominion games and expansions

Do you want to protect your cards with plastic sleeves? Then you need the following:

8x Board Game Sleeves - Large (50 Non-Glare)

Brand Rio Grande Games
Title Dominion - Adventures (Exp)