The driest, flattest, and smallest continent, Australia is almost as large as the continental USA, but has a fraction of the population - six million people in 1925. Beyond the settled areas, three-quarters of the country remained relatively unknown until after World War II. Viewed by those in Europe and America as one of the last great deserts, despite decades of exploration and encroachment, it remained a place that guarded its secrets.
While the ancient and indigenous character of the Australian outback lures many, it is the cities in the south and east that have become population centers. Surprisingly modern and surprisingly British in character - it is not uncommon for foreign visitors to express astonishment when they disembark from their steamers in Sydney or Melbourne and find themselves in a large metropolis with all the modern improvements of London or New York. However, the modern troubles that hit cities worldwide are always present: organized crime, overcrowding, civil unrest, and insecurity.
Taking your investigators to Australia will surely reward your gaming group. For as soon as they set foot on this ancient continent, adventures, danger, and mysteries abound. Whether run as an Australian campaign, a series of one-shot games, or a long-term campaign, time spent in "the Land Down Under" is not wasted!
Cannot be played without Call of Cthulhu Keeperβs Rulebookο»Ώ and can be played alongside Pulp Cthulhu.
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Call of Cthulhu is the definitive mystery and horror role-playing game and has won over 40 awards, including being inducted into the Academy of Adventure Gaming Art and Design Hall of Fame. When you are ready to dive deeper into the game, expand your play with the 7th edition of the Call of Cthulhu Keeper Rulebook and Investigator Handbook, or some of the various books that put a special twist on your adventures.
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