Call of Cthulhu RPG: A Time to Harvest (English)

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328 kr
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Product information

Death and discovery in Vermont Hills

After the fateful Miskatonic University research expedition to Vermont in late 1929, when a student died in a climbing accident and two vanished without a trace, it was almost unthinkable that professors Roger Harrold and Ashley Learmonth would be allowed to send another group of students back to Cobb's Corners. And yet, a year later, that is exactly what is planned.

Many questions remain unanswered. What happened a year ago? Where are the missing students? What did the geology students find among the distant Vermont hills? What secrets are buried in the town of Cobb's Corners? Are the legends of monsters in the hills true? Perhaps the new expedition can shed light on these questions and deepen some answers?

A Time to Harvest is a six-part campaign that begins in August 1930 and centers around the seemingly sleepy and lush valley surrounding the town of Cobb's Corners, Vermont. The investigators will come face to face with ancient legends, misguided cultists, and alien beings beyond their wildest imagination.

Suitable for both classic Call of Cthulhu and Pulp Cthulhu, players take on the roles of Miskatonic University students and academic staff, chosen by professors Harrold and Learmonth to continue the work that began twelve months earlier. From Vermont to Arkham and to Detroit and beyond, the investigators dive into forgotten knowledge, strange science, and the horrors of the cosmos.

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• Campaign overview describing the setting of Cobb's Corners, along with the various threats the investigators may face.
• Tips for creating student investigators and how to incorporate existing characters.
• Handouts and maps for investigators covering all key locations of the campaign.
• Ten classic pre-generated investigators, ready to pick up and play.
• Guidance on playing in pulp style and classic style.
• Optional sixth adventure for Pulp Cthulhu.

Brand Chaosium
Title Call of Cthulhu RPG