Role-Playing Game Accessories

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Mörk Borg: Core Rulebook (English)
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Mörk Borg: Core Rulebook (English)

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277 kr
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Roleplaying Game Starter Kit
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Roleplaying Game Starter Kit

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185 kr
Japanese Leather Dice Cup
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Japanese Leather Dice Cup

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205 kr
Tales from the Loop RPG - Starter Set (English)
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Tales from the Loop RPG - Starter Set (English)

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226 kr
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Battle Systems: Shipping Container (English)
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Battle Systems: Shipping Container (English)

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52 kr
Victrix: Late Saxon Anglo Danish Huscarls
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Victrix: Late Saxon Anglo Danish Huscarls

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256 kr
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Victrix: Vikings
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Victrix: Vikings

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359 kr
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Victrix: Republican Roman Cavalry
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Victrix: Republican Roman Cavalry

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287 kr
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Victrix: Rome's Legions of the Republic - Legionaries in Pectoral Armour
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Victrix: Rome's Legions of the Republic - Legionaries in Pectoral Armour

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287 kr
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Victrix: Rome's Legions of the Republic - Legionaries in Chainmail
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Victrix: Rome's Legions of the Republic - Legionaries in Chainmail

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287 kr
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Fireforge Games: Living Dead Knights
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Fireforge Games: Living Dead Knights

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185 kr
Fireforge Games: Living Dead Warriors
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Fireforge Games: Living Dead Warriors

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185 kr
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Role-Playing Game Accessories

When playing role-playing games, you can get by with just the rulebook, dice, paper, and a pencil. But sometimes it's just a bit cooler if you have some great extra gear. In this collection, you'll find various role-playing aids that enhance your gaming experience.

HeaderMore about Role-Playing Game AccessoriesBlockText2

You probably know the feeling: Your wizard character has just learned new spells, and now you're writing little notes or constantly looking up in the book. Or when you, as a Dungeon Master, spontaneously throw a monster at the heroes, and now you have to search for the rules. Fortunately, there are plenty of handy reference cards for both players and Dungeon Masters.
You can just pick the cards with the spells you can actually use, and then you always have the rules ready, easily and quickly, right at hand. You can also get cards with a wide selection of monsters, divided into appropriate level intervals. Use them to prepare the next encounter, draw a random monster to create surprising situations, or use them as a quick reference when you get a sudden idea.

As a Dungeon Master, you also wouldn't want to be without a good DM screen, where you'll find a wealth of useful information on the back to ensure the game runs smoothly. At the same time, the screen also hides your secret notes, so players can't peek.