Adventure Games

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Wanderer's Guide to Merchants & Magic - Card Deck
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Wanderer's Guide to Merchants & Magic - Card Deck

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164 kr
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Wanderer's Guide to Enchanted Emporiums - Card Deck
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Wanderer's Guide to Enchanted Emporiums - Card Deck

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164 kr
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Wanderer's Guide to Enchanted Emporiums - 5th Edition (English)
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Wanderer's Guide to Enchanted Emporiums - 5th Edition (English)

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287 kr
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5E Magic Item Card Box Set
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5E Magic Item Card Box Set

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348 kr
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Heretic's Guide to Devotion & Divinity - Card Deck
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Heretic's Guide to Devotion & Divinity - Card Deck

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123 kr
Adventures Await - 5th Edition (English)
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Adventures Await - 5th Edition (English)

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410 kr
Wanderer's Guide to Merchants & Magic - 5th Edition (English)
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Wanderer's Guide to Merchants & Magic - 5th Edition (English)

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287 kr
Milando's Guide to Magical Marvels - 5th Edition (English)
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Milando's Guide to Magical Marvels - 5th Edition (English)

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359 kr
Heretic's Guide to Devotion & Divinity - 5th Edition (English)
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Heretic's Guide to Devotion & Divinity - 5th Edition (English)

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359 kr
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Adventure Games

HeaderMore about Adventure GamesBlockText2

Adventure Games is one of the few – if not the only – Danish publishers of books and other accessories for Dungeons & Dragons 5th edition. Their first book, Wanderer’s Guide to Merchants & Magic, has already sold thousands of copies worldwide since its release in 2021 – and since then, they have continued to release new and exciting publications every year. Their books are filled with new adventures, magical items, monsters, and NPCs, and although their themes vary widely, they always focus on improving aspects of D&D that are either overlooked or underrepresented in the official releases. In other words, their goal is to make life easier for the Dungeon Master – and to make the game more fun for everyone at the table!

Wanderer’s Guide to Merchants & Magic

This book focuses on the trade of magical items and includes 20 magical shops ready to be introduced into the game, 120 new magical items, four mini adventures, and rules and guidelines for trading magical items – including a price list for almost all magical items from Dungeon Master’s Guide!

Milando’s Guide to Magical Marvels

This book delves into the three magical concepts of wild magic, rune magic, and dark magic – and includes everything from new adventures, monsters, and magical items to new rules for enchanting items through magical runes or being transformed into a werewolf!

Heretic’s Guide to Devotion & Divinity

Here, Adventure Games tackles gods, angels, and religion in the Dungeons & Dragons universe with a horde of monsters, sacred artifacts, rituals, fanatical cults, new subclasses, and one-shot adventures in forgotten temples and abandoned crypts – as well as a complete guide on how to make gods and religion a meaningful part of your universe as a DM!