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Adventure Games is one of the few – if not the only – Danish publishers of books and other accessories for Dungeons & Dragons 5th edition. Their first book, Wanderer’s Guide to Merchants & Magic, has already sold thousands of copies worldwide since its release in 2021 – and since then, they have continued to release new and exciting publications every year. Their books are filled with new adventures, magical items, monsters, and NPCs, and although their themes vary widely, they always focus on improving aspects of D&D that are either overlooked or underrepresented in the official releases. In other words, their goal is to make life easier for the Dungeon Master – and to make the game more fun for everyone at the table!
This book delves into the three magical concepts of wild magic, rune magic, and dark magic – and includes everything from new adventures, monsters, and magical items to new rules for enchanting items through magical runes or being transformed into a werewolf!
Here, Adventure Games tackles gods, angels, and religion in the Dungeons & Dragons universe with a horde of monsters, sacred artifacts, rituals, fanatical cults, new subclasses, and one-shot adventures in forgotten temples and abandoned crypts – as well as a complete guide on how to make gods and religion a meaningful part of your universe as a DM!
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